<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-1142211398670784036.post3052491421524012943..comments</id><updated>2009-11-16T04:35:17.629-05:00</updated><title type='text'>Comments on Boathammer: Why do MMORPG players clamor for terrible MMORPG's...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.boathammer.com/feeds/3052491421524012943/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1142211398670784036/3052491421524012943/comments/default'/><link rel='alternate' type='text/html' href='http://www.boathammer.com/2009/11/why-do-mmorpg-players-clamor-for.html'/><author><name>boatorious</name><email>boatorious@gmail.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1142211398670784036.post-4496836288362167080</id><published>2009-11-16T04:35:17.629-05:00</published><updated>2009-11-16T04:35:17.629-05:00</updated><title type='text'>Beej!  Are you the moria Beej?  If so you're my he...</title><content type='html'>Beej!  Are you the moria Beej?  If so you&amp;#39;re my hero.  If not, no offense.&lt;br /&gt;&lt;br /&gt;I do agree that the fun of MMORPG&amp;#39;s comes from working towards something.  I just think it&amp;#39;s cheating the player when so few of the hardest goals involve playing the game.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1142211398670784036/3052491421524012943/comments/default/4496836288362167080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1142211398670784036/3052491421524012943/comments/default/4496836288362167080'/><link rel='alternate' type='text/html' href='http://www.boathammer.com/2009/11/why-do-mmorpg-players-clamor-for.html?showComment=1258364117629#c4496836288362167080' title=''/><author><name>boatorious</name><uri>http://www.blogger.com/profile/08926881247708693340</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16593201776547392555'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.boathammer.com/2009/11/why-do-mmorpg-players-clamor-for.html' ref='tag:blogger.com,1999:blog-1142211398670784036.post-3052491421524012943' source='http://www.blogger.com/feeds/1142211398670784036/posts/default/3052491421524012943' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-1142211398670784036.post-5713422388187582608</id><published>2009-11-16T00:01:47.602-05:00</published><updated>2009-11-16T00:01:47.602-05:00</updated><title type='text'>It's not that it's a bad game, it's that it was fu...</title><content type='html'>It&amp;#39;s not that it&amp;#39;s a bad game, it&amp;#39;s that it was fun.  I liked the harder &amp;quot;bad&amp;quot; games more because I felt that I legitimately mattered in the world instead of being just another fixture in it.&lt;br /&gt;&lt;br /&gt;The concept, I think, comes from the idea that something will mean more to you when you work for it rather than having it handed to you.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1142211398670784036/3052491421524012943/comments/default/5713422388187582608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1142211398670784036/3052491421524012943/comments/default/5713422388187582608'/><link rel='alternate' type='text/html' href='http://www.boathammer.com/2009/11/why-do-mmorpg-players-clamor-for.html?showComment=1258347707602#c5713422388187582608' title=''/><author><name>Professor Beej</name><uri>http://www.professorbeej.com</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.boathammer.com/2009/11/why-do-mmorpg-players-clamor-for.html' ref='tag:blogger.com,1999:blog-1142211398670784036.post-3052491421524012943' source='http://www.blogger.com/feeds/1142211398670784036/posts/default/3052491421524012943' type='text/html'/></entry></feed>