You played one of the easiest (and least wanted) classes in vanilla raiding, and based on that one experience (did you top the damage chart with your 1 spam btw?) you think raiding was easy?
Of course this was directed at me and a comment on my blog so I guess it was unique. I don't know why he's so upset, all I did was make fun of him for saying classic WoW raiding was hard.
But it's not my fault I spam-casted one spell, Syncaine. It's Blizzard's fault.
I do have a rotation now. Actually, I have a priority system. People always say that WoW characters have rotations but I doubt any do -- the three warlock specs, at least, all have priority systems. This means that you only 'repeat' your casts when you hit the least common multiple of your cooldowns and they all expire at the same time, which is not that often.
But I am what Blizzard made me. I now have a 'priority system' because Blizzard gave warlocks a bunch of powerful spells and self-buffs with conflicting cooldowns. Blizzard (and they've admitted as much) deliberately added this to every class that did not already have it, just to make play more interesting and a little harder. The only class I raided with in vanilla WoW that had a priority system was hunters (AQ20, AQ40, and some Naxx) , and I'm sure even that is much more involved now than it was then, unless it is ten times easier than what warlocks do.
But back when I raided lock in classic WoW, Warlocks had no powerful spells with conflicting cooldowns, mobs had only 8 debuff slots, and the only rotationalish option (Immo-Conflag) was negated by the high fire resists of many raid mobs. I don't play to impress, I play to win, and if single-spell spam is what gives the highest DPS (it still does when I AoE) then all I have to say to Syncaine is :
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