Pilgrim's Bounty is a new event this year in World of Warcraft. As always there's a bunch of crazy crap to do and achievements for doing said crap.
One of the achievements even involves a little bit of PvP peril.
For the Alliance version of Pilgrim's Peril you need to sit at a Horde table in each of their major cities while wearing some event gear (pilgrim's hats and such). Entering an enemy city on a PvE server will result in you instantly being tagged for PvP (attackable by the opposing faction) and then ganked shortly thereafter. Furthermore, you can only sit down at the table when out of combat which would be impossible even if you were slaying Horde left and right.
Indeed, I had a rough go of it in Undercity and Thunder Bluff. I survived Thunder Bluff only with the help of a parachute enchant and rocket boot enchant (Thank You Engineering!) and I didn't survive Undercity at all. I was killed and had to use a Soulstone (gives you a free resurrection if you use it before you die) and res'd when my would-be killers focused on another, living alliance trying for the achievement. Rocket Booted out of that place and made it home.
I don't understand or sympathize with the gank squads in Undercity or Thunder Bluff. Gang-killing an opposite faction player doesn't require skill and isn't fun. It's also a massive waste of everyone's time, both ganker and gankee. On three separate occasions four cumulative Horde even spent five to eight minutes chasing/waiting for me to flag or res so they could kill me (always unsuccessfully).
The people guarding the Undercity and Thunder Bluff picnic tables are idiots, of course. But at least they're doing it right.
Enter the Silvermoon and Orgrimmar gank squads. Like their UC and TB brethren they also zealously guard their picnic tables. Like their UC and TB brethren they anxiously wait for the zero-skill gang-killings that surely must await them.
Except that, Oh Yeah : Sitting at the Silvermoon and Orgrimmar tables does not flag you for PvP.
They are too far out of their respective cities to flag opposing players. I found three Horde guarding each location. In both cases the horde immediately started taunting me, indignant that I would not willingly submit to slaughter. I wonder how many hours you need to sit around before you realize that no Alliance will ever flag at your tables.
20 hours ago
1 comments:
the achievement is called pilgrims peril for a reason
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