Friday, October 16, 2009

Puzzle Pirates Man, Puzzle Pirates. Puzzle Pirates, Yo!

Was reading an article about crafting over at Spinksville and she said this :

I wonder how much of a niche there can be for different crafters at endgame if bored players will level one of each craft anyway. Is it possible to make crafting itself into a more fun minigame, as opposed to the gathering/collecting side of levelling the skill.
Yes! Yes! A Thousand Times Yes!

Two of the loudest questions I hear in world of Talking About Massively Multiplayer Online Roleplaying Games (or TAMMORPGs) are 1) can crafting be fun, and 2) what would a skill-based MMOG be like?

The answer has been inside you all along. Here's what crafting looks like in Puzzle Pirates :

Distilling Mini-Game (Puzzle Pirates)

Alchemistry Mini-Game (Puzzle Pirates)

Blacksmithing Mini-Game (Puzzle Pirates)

So can you have mini-games for your crafting, and can it work well? Yes.

The rest of the game is the same way, so there's your skill-based MMORPG. So what does that mean for an MMORPG?

Well, I don't know. I never played long enough to find out.

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