
I'm a notorious enumeraphile. I thought it might be interesting to revisit some old WoW-related lists I made -- one in October 2006, one in late 2007, that listed what I wanted to see changed in WoW. The first was on an old blog so I'll just summarize, noting (in parenthesis) the progress Blizzard has made since I first wrote the list :
- Fix PUGS by adding Mercs or Cross-Realm Instance Groups
(Bliz is adding cross-realm dungeons in 3.3, but really the getting-a-5-man problem almost disappeared when they added daily dungeons) - Player Housing
(Probably farther away now than it was in 2006) - Player Shops or an Enhanced AH
(We didn't get either, but the new 48 hour auctions solved a lot of these sorts of issues) - "No Gnome Healers, no Gnomeland. Come on."
(Gnome Priests and Gnomeregan retaken in Catacysm!) - Useless Vendors
(The vendors that were useless then are still useless now, but there is a lot more achievable loot that comes from vendors, although this is always associated with either rep or a specialized currency (Badges of Triumph, etc.) ) - Enchant Your Alts
(With Wrath came Vellums and BoE enchants. Voila!) - Official PvE rankings
(These still don't exist, however achievements and the armory are a poor man's PvE scoreboard.) - Expand the quest log at max level
(It was expanded to 25 quests a short time later -- more importantly questing was made less insane so your log wouldn't be full of quests in your current zone that were too difficult at your level.) - Epic Cooking
(Hasn't happened, but recipes like the Fish Feast have made cooking much more interesting.) - Fix Looting To Nerf Ninjas and Greedy GM's
(A lot of the best gear now comes from tokens (badges) that go to every player in the group.)
Most of these wishes (aside from the Gnome one) were not fulfilled directly, but in pretty much every case Blizzard made big strides in satisfying a random fan wishlist that nobody ever read.
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