Sunday, June 28, 2009

Achievement Streak 3 : Despair and Redemption and Then More Despair

In an attempt to make WoW more fun for the average everyday casual Boat, I've decided to try for an achievement every day on my new Warlock, Boatorious. This is my week three log ...

So, checking my achievements on Giant Bomb has proven a little more useful, history-wise, than checking them on the WoW Armory. So here are last week's achievements in all their cut-and-pasted Giant Bomb Glory* :


Flame Warden of Eastern Kingdoms
10 points
Honor the flames of Eastern Kingdoms.
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World of Warcraft
June 28, 2009
Giddy Up!
10 points
Learn the apprentice riding skill.
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World of Warcraft
June 27, 2009
Level 30
10 points
Reach level 30.
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World of Warcraft
June 26, 2009
A Simple Re-Quest
10 points
Complete a daily quest every day for five consecutive days.
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World of Warcraft
June 25, 2009
Journeyman Fisherman
10 points
Become a Journeyman Fisherman.
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World of Warcraft
June 25, 2009
Professional Expert
10 points
Become an Expert in a profession.
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World of Warcraft
June 24, 2009
5 Daily Quests Complete
10 points
Complete 5 daily quests.
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World of Warcraft
June 23, 2009
Expert in First Aid
10 points
Become an Expert in first aid.
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World of Warcraft
June 22, 2009
An Honorable Kill
10 points
Achieve an honorable kill.
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World of Warcraft
June 21, 2009









Like last week there is a bit of a glut problem. Based on that and a few other factors I've decided to change the rules from here on out : the rules of the streak now entail at least one achievement per day AND ten achievements per week.

This will save me a little heartburn from meta-achievements and the many "accidental" achievements I seem to get. I don't consider getting two achievements in a day to be "breaking the streak", per se, but any easy achievement I get today could come out of the end of my streak (when I eventually run out of easy achievements).

I'm also loving the whole idea of the streak. There's no point in setting a goal that's too easy, so instead I always set goals that are too hard. A daily achievement streak is good for me because I do have trouble doing things every day (so that makes it hard) but there are a lot of easy achievements (so that makes it achievable). It also makes for a nice mix of playing the game and strategic make-believe-meta-gaming.

It's also got me through the first twenty-five levels, which means I'll probably get this character to 80. I have probably created a hundred WoW characters, but only five have every broke twenty-five, and all five of those eventually hit sixty. I made it from ten to thirty in the past three weeks, which isn't technically fast, but it is pretty fast for me, and I've been happy with my progress.

* I edited the date on several of the achievements here. WoW records the dates a little weird in that the "next day" starts at 9 PM or so.

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