This is something that I've mentioned briefly before but after talking with my wife last night I decided to revisit. I've spent about 20 hours playing WAR and I've only ever had one instance when I said "I really need to look this one up." In twenty hours of WoW you'd probably find yourself hitting thottbot or wherever at least once or twice an hour.
And this is really exactly how it should be. I never understand why all game developers (not just MMORPG developers) are so stingy with in-game information. Why should I ever have to quit playing a game just so I can look at a FAQ? How is that fun? And if you're a game developer and you think it's fun, why don't you just release an entire game that revolves around reading FAQs?
Often you hear players say that they want to really "discover" the game on their own, but the nice thing is that these two goals are really compatible. Let the player discover everything in the game, but then tell them that they've discovered it. Keep a record of what they've discovered so they don't have to go look it up even though they've already done all the leg work once before.
WAR so far has been totally FAQless for me which has been awesome. How do you guys feel, do you feel that you won't need a thottbot?
3 hours ago
3 comments:
I am mixed about it.
I have been thinking about WoW a lot these days, specifically pre-BC.
I was thinking this morning about one quest I did in particular, it ended with "In Dreams" http://www.wowhead.com/?quest=5944
I remember the first time I saw someone with that piece of gear and asked where it came from, and being told it was a quest line.
I also remember doing that dog of a quest line for hours and hours. And feeling proud of finishing it. I had respect for people that sat through that horrid line. The same with Onxyia as well.
That is something that is not on WAR that I have seen to date. There is no "Gosh; Billy needs to do this and get this gear, lets go help Billy. Hey where does this quest even start?!?"
I miss that.
I really like this lack of need to alt-tab to my browser for looking up things. Afaik the hints for solving the quest should get less/unprecise when getting to higher ranks which is nice. You get a lot of help at the start and from the beginning on you can play the game, not test your web-skills ;)
About the achievments.. I think there will be later on many stuff where you might ask "where did he/she get it from?" This help in questing does not imply that every quest-chain/PQ or other achievment is obvious.
The only times I have had to look something up on WarDB.com is when a quest requires to kill a single named mob in a large collection of similar mobs and I wanted to know exactly where exactly the mob would patrol.
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