(Basically, we tried to siege a keep, were unsuccessful, went away, then came back and helped finish the job. Yeeha.)
Five quick thoughts :
- My Awesome Contribution
I was 4th of 71 players. I must be really good. Either that or the keep door closed on us halfway through the siege and I spent fifteen minutes banging away at it.
Considering the inadvertently shady way I got the points, I wasn't too broken up about ... - My Awful Roll
Yeah, so I went from 4th to 37th. Like I said, I wasn't too upset. Note the contributions of the loot-getters :
Belmirus (5th contribution)
Ruebar (below 10th contribution)
Jobildo (7th contribution)
Oakstout (8th contribution)
Taea (below 10th contribution)
PenutButerJely (3rd contribution)
Pietor (9th contribution)
Erazer (below 10th contribution)
Although the 1st and 2nd place contribution didn't get any loot, five of the eight loot-getters were in the top ten. So, like Mythic said, it's not just but it's fair.
Or maybe they said it was not fair, but it was just. I forget. - Eight Lesser Loot Bags?
I've occasionally seen greater loot bags but it's surprising how many T2 Public Quests only drop lesser loot bags, regardless of the number of participants. This is a little disappointing, especially considering it's a keep siege.
Not to mention -- 8 bags for 71 participants is also a little disappointing. - The Waiting
I believe it was Jimmy Cagney who explained that he was paid "for waiting". The acting, he said, was a delight and he'd do it for free.
Funny that I always think of this quote when I'm playing MMORPG's. Somewhere deep in my heart I hoped that no more PvE raiding meant no more waiting. RvR would surely be the antidote for that.
It was a little. We didn't have to hold up the raid for healers or tanks.
But we did have to wait for a keep to fall so we could take it back. And then we had to leave for a second keep because it was clear we wouldn't take the first keep. And then we had to come back because the second keep was already under order control. Then we came back in time for the first keep to be taken.
So there was still a lot of waiting. - The Leaving
I was tired and had to go to bed, so I just said good night and logged off. No guilt, no hole in the raid, no problems. That was really nice.
Getting in the warband was equally easy. Didn't have to worry about it already being filled up with tanks or ironbreakers. That was also really nice. - The XP and Renown
I got very little XP or renown for the night's activities. It was fun to siege a keep with guildies but I think they'll soon be a tier ahead of me anyway.
And even if they weren't I felt pretty ineffective as a rank 13 in a T2 scenario. In the future I'll probably avoid keep sieges unless I'm at least in the upper half of the level bracket.
3 comments:
I have taken eight keeps since release and the rewards differ greatly. Different keeps actually are harder than others. T2 keeps go from all green to blue/green to gold/blue/green...move around and try ones closer to the other faction's camps, I believe they offer better rewards since there is more risk.
I don't even remember what I got out of that bag. I know the bag I got last night was green and I got a awesome set of blue shoulder pads, but the night your talking about, I think I was still outside and missed the bag. lol
My luck is awful with those things.
Hey I got loot that night woo hoo! (pietor here)
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